Saturday, June 29, 2013

Samsung Galaxy S4 Active review: a top-tier phone in a water-resistant package

DNP Samsung Galaxy S4 Active review a toptier phone in a waterresistant package


After Samsung's latest product push in London, we have nothing short of a Galaxy S 4 franchise on our hands. While the company unveiled its expected Mini version along with a photography-focused variant, it also took a step in the rugged-device direction by announcing the Galaxy S4 Active. With IP67 water and dust protection, the phone promises to see you through 30 minutes of aquatic activity at a time. Ruggedness aside, though, this device is quite similar to the GS4, albeit in a slightly heftier -- and arguably more attractive -- package. We spent some quality time with Galaxy S4 Active on AT&T, which retails for the same $199.99 as the original S 4. So is this a better pick? You know where to find out. Samsung Galaxy S4 Active review



See all photos 25 Photos




We're likely not alone in equating "rugged" with "boxy and unattractive." Our initial response to the idea of a GS4 Active wasn't exactly one of enthusiasm, then, as we knew it would sport a thicker profile than the flagship S 4. The Active measures 5.5 x 2.81 x 0.36 inches (139.9 x 71.4 x 9.1mm), while its predecessor is more petite at 5.38 x 2.7 x 0.31 inches (136.6 x 69.8 x 7.9mm). Weight-wise, too, the rugged version is a bit chunkier: 5.29 ounces (150g) compared to 4.59 (130g). When we actually got the device in our hands, though, that extra bit of bulk was appreciated. The Active is arguably even more comfortable to hold than the original S 4, as its edges are more rounded and the extra fractions of an inch make for a sturdier grip.


The Galaxy S4 Active sports a polycarbonate design, a mainstay for Sammy's flagship handsets, but the body has a metallic, rather than a plasticky, finish. Our review unit came in a punchy turquoise shade called Dive Blue -- it's definitely more exciting than the white and cobalt hues available for most Galaxy products, and also pretty appropriate given the device's water-resistant features. There's even a hint of metal, courtesy of rivets, on the Active's backside. These details add up to a phone that, quite frankly, looks higher-end than the Galaxy S 4.


While the rim and backing of the S4 Active are decked out in blue (or Urban Gray, as the case may be; there's also a Flame Orange option for the international variant), the front face sports a texturized cobalt finish around the 5-inch display. The bezels are wider than on the S4, which also has a 5-inch panel. Cosmetically, everything else is pretty similar across both devices -- you'll find the usual speaker grille and Samsung logo above the screen, along with the LED indicator lights and 2-megapixel camera -- although there are a few exceptions. First, the Active's display is coated with Gorilla Glass 2 rather than Gorilla Glass 3 for scratch resistance, which strikes us as odd, considering that the phone is supposed to especially durable. There are also three physical buttons for home, back and menu rather than just one hardware key. The raised buttons are easy to find by feel, which comes in handy when you attempt a little eyes-free operation. Some may say they cheapen the look of the device, but from a usability standpoint, they're definitely superior.



You'll find the micro-USB port on the bottom edge of the phone, and it's covered with a rubber flap. The left side of the device sports the volume rocker, while the right has the power button. Up top, there's a water-resistant headphone socket and IR transceiver for using the phone as a TV remote. Flip the handset over, and you'll see the 8MP shooter with LED flash (a step down from the 13MP unit on the GS4) along with both AT&T and Galaxy branding and another speaker grille.


Finally, removing the cover reveals the 2,600mAh battery along with the micro-SIM and microSD card slots. This is also where you'll find the phone's rubber waterproofing seal, which encloses those elements -- the camera, on the other hand, remains exposed. Removing the backing was easy enough for this reviewer with medium-length nails; there's an indentation on the upper-right edge of the phone that helps you pry it loose. On the other hand, getting the casing to reattach is a little more difficult, as you have to hold it in exactly the right position for it to firmly snap in everywhere.


If you're enticed by the Active's pedigree as a durable device, we should temper your expectations just a bit. This isn't a phone that can survive all the elements: Samsung very specifically states that it's water-resistant for up to 30 minutes at a depth of one meter or less. It's protected from dust as well, but it doesn't have the government-issued MIL-SPEC-810G certification to technically qualify as rugged. In other words, there's no guarantee you'll have a working cell if you take the Active deep-ocean (or pool) diving.

Samsung Galaxy S4 ActiveDimensions5.5 x 2.81 x 0.36 inches (139.9 x 71.4 x 9.1mm)Weight5.29 oz. (150g)Screen size5.0 inchesScreen resolution1,920 x 1,080 (441 ppi)Screen typeTFT LCDBattery2,600mAh Li-Polymer (removable)Internal storage16GBExternal storageMicroSDXC (up to 64GB)Rear camera8MP with LED flashFront-facing cam2.0MPVideo capture1080p / 30 fps (rear); 1080p (front)NFCYesRadios

LTE: 700 / 850 / 1700 / 1900 / 2600 (bands 2,4, 5, 7 and 17)


HSPA/UMTS: 850 / 1900 / 2100


GSM/GPRS/EDGE: 850 / 900 / 1800 / 1900

Bluetoothv4.0 LESoCQualcomm Snapdragon 600CPU1.9GHz quad-coreGPUAdreno 320RAM2GBEntertainmentMHL 2.0, IR transceiver, DLNA, WiFi DirectWiFiDual-band, 802.11a/b/g/n/acWireless ChargingNoOperating systemAndroid 4.2.2 (TouchWiz)Display


The Galaxy S4 Active sports a 5-inch Full HD (1,920 x 1,080) TFT panel, and you'll definitely notice the difference between this LCD and the Galaxy S 4's Super AMOLED screen (also with 1080p resolution). While images and text look clear on both, colors aren't nearly as vibrant on the Active. When we compared our review unit with the Sprint version of the Galaxy S 4, blacks appeared slightly bluish, and overall colors seemed slightly flat and muted. By comparison, images virtually pop off the screen on the GS4. We also noticed a slightly magenta cast on the Active's panel. Compared to the Droid DNA's Super LCD 1080p screen, too, the Active's panel delivered more washed-out tones and slightly less-detailed images.


We asked Samsung why it opted for a lower-quality screen on this model, but the company hasn't yet issued a response. In the absence of an official answer, we'll venture that it has something to do with price: the GS4 and the GS4 Active both go for $199.99 on AT&T, after all, and what the Active lacks in screen luster it makes up for in build quality and water resistance.


That said, the Active's capacitive screen is far from average -- especially considering that many phones don't even offer a 1080p resolution. Viewing angles are very wide, and text looks perfectly crisp. Plus, it's very easy to read items on-screen in direct sunlight, more so than on the S4. So while it may be a step down from the GS4, it's still more than satisfactory.

SoftwareDNP Samsung Galaxy S4 Active review a toptier phone in a waterresistant package


We covered Samsung's latest software features in great detail in our Galaxy S 4 review, and things are pretty much the same on this device. That's not an exaggeration: the Active also runs Android 4.2.2 Jelly Bean, which gives you seven home screens to fill with widgets and apps, and the Samsung-standard TouchWiz interface is layered on top. You'll find the same notification bar present on the GS4, and all of the company's new smart features (Smart Stay, Smart Scroll, Smart Pause and Smart Rotation) are here as well. Both devices let you switch between an expanded view of the notification bar and a collapsed mode for toggling features such as screen mirroring, multi-window and S Beam. Moreover, both phones offer Samsung's on-screen keyboard powered by Swiftkey, which allows for swiping between letters to create words. Samsung Galaxy S4 Active screenshots See all photos 16 Photos

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Getting really granular, there are a few more minor differences: the Active offers a driving mode for reading out incoming notifications when you're behind the wheel, and the GS4 includes one additional display mode called Professional Photo, along with an auto-adjust screen tone option. Suffice to say, though, that software shouldn't factor in to which device you choose to purchase.


As far as apps go, the pre-load should look pretty familiar. There's Samsung's ChatOn service, along with Group Play, Messages, S Memo, S Translator, S Voice and WatchOn. There's also S Health still, though this time there's no humidity sensor for gauging your surroundings. Third-party apps include Flipboard and TripAdvisor. That's not it, though: you'll find a host of carrier-branded apps here as well. These include DriveMode, FamilyMap, Locker, Messages, Navigation and Smart Wi-Fi. None are particularly obtrusive, but they can be disabled to minimize clutter.

Camera


Considering the Active is built to support underwater shooting, the camera may be the main reason you'd consider this phone over the original Galaxy S 4. While the Active does offer a unique Aqua mode for capturing stills underwater, it sports an 8MP camera with LED flash and 4X digital zoom, compared to 13 megapixels on the GS4's shooter. Regarding UI differences between this guy and the OG Galaxy S 4, well, there really aren't many. Both phones use a right-hand shortcut bar that includes toggles for flash, microphone and video mode. The GS4 does offer night-detection mode, which the Active lacks, while the latter includes a shortcut to the timer. Jump into the full settings menu on each device, though, and the only real discrepancy you'll notice is a video stabilization option for the original GS4.


We were at home rather than in some exotic locale while reviewing this phone, so instead of capturing sea turtles and tropical fish in their native habitats, we took this guy for a spin in an indoor pool (uninspired, we know). Samsung's included Aqua mode disables the Active's touchscreen and uses the volume rocker for the camera / video-record button. This mode only works for the rear-facing 8MP camera, though, so you'll still have to tap the display for underwater selfies. Our sample images looked reasonably clear, and colors appeared accurate. Keeping the camera steady while it's submerged can be tricky, though; some of our first shots and videos turned out a bit out of focus. Samsung Galaxy S4 Active sample shots See all photos 33 Photos

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What about performance back on land? The 8MP shooter does a respectable job reproducing accurate colors, and for the most part its automatic focusing is spot-on. In addition to Aqua mode, there are settings for: Beauty Face, Best Photo, Eraser, Drama, Panorama, Rich Tone (HDR) and Sound & Shot. Of course, there's also Auto mode, and it works well across different environments. Notably, the Galaxy S 4's dual-camera feature isn't available on this device. Regular daylight performance is very strong, with plenty of detail showing up in shots of Astor Place on a sunny day.



When we tested out the cam's low-light performance, we got very grainy, pixelated results. On the other hand, images snapped with flash provide a decent amount of detail. Rich-Tone (HDR) mode also works well; when we snapped a pic of an apartment stoop half in the sunshine, half in the shade, we were able to make out details in the entire photo.


Both the rear and front cameras shoot video in 1080p at 30 fps, with a bit rate of 17 Mbps, and in our sample footage, everything looks crisp. We wouldn't call the quality exceptional, but for a smartphone camera, it's par for the course, and underwater footage is perfectly usable.

Performance


The Active packs the same internals as the Galaxy S 4 on AT&T: a quad-core Qualcomm Snapdragon 600 processor clocked at 1.9GHz, an Adreno 320 GPU and 2GB of RAM. Memory-wise, your only choice is 16 gigs, though just about 11GB of that is user-accessible.


That Snapdragon 600 chip is still relatively young, having only appeared in a handful of devices including the HTC One and the LG Optimus G Pro, but so far we've seen the expected, incremental boost in performance. Naturally, then, the Galaxy S 4 Active turned in good stats when we ran it through the usual suite of benchmarks. Overall, this handset's scores are in line with the GS4's and the HTC One's, and it was even at the head of the pack on graphics-focused tests such as GLBenchmark.

Samsung Galaxy S4 ActiveSamsung Galaxy S 4HTC OneSamsung Galaxy S IIIQuadrant 2.012,35012,68412,4955,875Vellamo 2.01,9761,9032,4291,626AnTuTu 3.x21,35126,14325,14010,944SunSpider 0.9.1 (ms)6437729911,194GLBenchmark Egypt 2.5 HD Offscreen (fps)41393415CF-Bench28,55828,11125,14012,922SunSpider: lower scores are better. Samsung Galaxy S III was benchmarked on Android 4.1.

As far as real-world performance goes, the Active makes a good daily driver. We didn't notice any bugginess in our hands-on time, though the device did feel noticeably warmer after we used the camera for a solid half hour. Switching between apps, texting, light gaming and browsing the web didn't trip the phone up, though.


We conducted several speed tests on LTE in New York and averaged 32 Mbps up and 41 down. We averaged above four bars of signal throughout our few days of testing time. In the US, the Active runs exclusively (so far) on AT&T. It uses LTE bands 2, 4, 5, 7 and 17, HSPA+ (850 / 1900 / 2100) and quad-band GSM / EDGE. It also provides dual-band WiFi, Bluetooth 4.0 and NFC.


Call quality and volume on the Active is very solid. When we rang up a friend to test it out, her voice sounded clear and accurate, and she reported the same on her end. The phone offers noise-cancellation, which does a good job to block out din in the background. GPS performance is also very good; the handset was able to detect our location in a matter of seconds when we powered up Google Maps for navigation.


On our standard video-rundown test -- with LTE on, screen brightness set to 50 percent and a locally stored HD video playing on loop -- the Active held strong for six hours and 13 minutes. We were disappointed in this showing, we must say. It seems the LCD display is the culprit here, though, as it sucks far more power than an AMOLED panel. Real-life usage paints a more positive picture: using the Active to frequently email, check social networks, text and watch the occasional video, we got about 12 hours of endurance.

Wrap-up

More InfoSamsung Galaxy S4 Active hands-on (video)Samsung Galaxy S4 Active official: water-resistant, LTE-capable, coming to the US and Europe this summerSamsung Galaxy S4 Active coming to AT&T June 21st for $199.99, pre-orders begin tomorrow

Some may say the Galaxy S 4 Active is a gimmick; an attempt to squeeze as much momentum out of the GS4 brand as possible. True, it's more "rugged lite" than "military-grade," and its display literally pales in comparison to its predecessor's. But water resistance aside, this handset still has quite a few things going for it. We actually prefer this design, and it runs well as a daily driver. And even though the camera has fewer megapixels than the GS 4's, it delivers clear, detailed shots and 1080p video.


So, it seems we set ourselves up for a question we can't in good faith answer. Should you pick the Galaxy S4 Active over the Galaxy S 4? Ultimately it comes down to what you need your phone to do. Enjoy texting from the bathtub, or simply prone to spilling the occasional glass of water? The Active is probably the better choice. Want the absolute highest-end specs, from camera to display to battery life? The original Galaxy S 4 is definitely the better bet.


Zach Honig contributed to this report.


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Editor's Letter: More than a point release


In each issue of Distro, editor-in-chief Tim Stevens publishes a wrap-up of the week in news.

DNP Editor's Letter More than a point release


This week is Microsoft's time to shine. Its Build conference, typically held later in the year, kicked off on Wednesday and along with it came a lot more about Windows 8.1 -- which we thought we already knew plenty about, honestly. But there was more to learn, including a new milestone for the Windows Store: 100,000 apps. Well, almost 100,000 apps. Steve Ballmer said the store was "approaching" that number and has racked up "hundreds of millions" of downloads. A bit of a far cry from Apple's 50 billion, but hey, it's early days yet.


More interesting to me is the inclusion of native 3D-printing support in Windows 8.1. Good 'ol 2D printers were certainly common before the traditional driver came into standard practice, but that market didn't really take off until they effectively became plug and play. One could say it's perhaps a bit early for that kind of native support to be needed in Windows for a 3D printer, but better too soon than too late.

DNP Editor's Letter More than a point release


The new, high-def Kinect for Xbox One was confirmed for a Windows release, with early developer kits costing $400. The systems won't be readily available for PCs until next year, but overeager devs can apply now to get one before 2013 is through. Microsoft also showed off some optical character recognition support in Windows, enabling the OS to read aloud and even translate text captured through a camera.


And then there was IE. Microsoft talked at length about the 11th iteration of Internet Explorer, particularly about the standards it supports -- standards, interestingly, that previous versions of the browser patently ignored. WebGL is one of those, along with MPEG-DASH and, perhaps most interestingly, there's support for Netflix's HTML5 version. Netflix has been working hard to transition its streaming services away from Microsoft's now-shuttered Silverlight technology, a competitor to Flash that has been more or less obviated by the latest HTML spec. And, if all that weren't enough, MS confirmed IE11 would indeed be making an appearance on Windows 7. Eventually.


Some good news on the Windows Phone front, too, with Sprint finally getting in the ballgame with not one, but two passably good-looking phones. First is the ATIV S Neo from Samsung, a 4.8-inch, 720p device with a 1.4GHz dual-core chip. No mention of internal storage, but it does have a microSD slot. As does the new HTC 8XT, a 4.3-inch WVGA (boo) phone with a mere 8GB of internal storage to start. That guy will set you back $50 after contract and rebate, while the Samsung is a rather more dear $150.


HTC 8XT press images



See all photos 4 Photos



Samsung priced up the Galaxy Tab 3 for a US release this week. The refreshed tablets have physical styling to bring them more in line with the look of the Galaxy S 4 and some of the same software enhancements. The series starts with the $199 7-inch model. The 8-incher is $299 and the 10.1 is $399. None are exactly powerhouses when it comes to specs, but they do at least all have IR blasters for controlling your television, potentially making couch surfing an even more relaxing experience.


Finally, Barnes & Noble had a tough quarter, posting a $119 million loss on starkly declining revenues across its device and content sales. To try and make things right, the company is effectively shrugging off its tablet business, partnering with an as-of-yet unnamed third party who will handle the manufacturing. B&N will continue to make Nook readers, however, which is good, as we're generally quite fond of the things.


In this week's Distro we're getting a little patriotic for our Made in the USA issue. Darren Murph takes you on a tour of an attempted smart city in Florida that sadly got postponed due to a tired economy and some complicated politics. Brian Heater visits non-profit Code.org, which is trying to plug the STEM gap and Jamie Rigg takes a deep dive on why companies like Google and Apple are choosing to manufacture products here. Theoretical physicist Michio Kaku talks about the impending doom of a lack of talent in Silicon Valley. Ross Rubin discusses the merits of an American-made Mac Pro in Switched On, while Josh Fruhlinger takes a nostalgic look at radio in Modem World. And, if that weren't enough, Adobe's VP of Experience Design Michael Gough does Q&A. Read on, dear readers. We salute you.


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Friday, June 28, 2013

Adobe's VP of Experience Design Michael Gough on Paper dependency and the omniscient gadget

Adobe's Michael Gough on his dependency on digital Paper and the omniscient gadget

Every week, a new and interesting human being tackles our decidedly geeky take on the Proustian Q&A. This is the Engadget Questionnaire.

In this week's edition of our regular answer sessions, Adobe's VP of Experience Design Michael Gough discusses digital sketching and six-fingered spies. Head to the other side of the jump to peruse those and a number of other topics in this coup d'état of queries.

Adobe's VP of Experience Design Michael Gough on Paper dependency and the omniscient gadgetWhat gadget do you depend on most?
My iPad. I've always been obsessed by drawing. I sketch all my meeting notes, and pretty much have to draw to tease out a coherent thought. About a year ago, I tried switching from pen and paper to doing all my drawing digitally. Now that I can use an active stylus with my tablet, I'm hooked. And to further create an even better drawing experience, we're working on our own "cloud-connected pen," we have named Project Mighty. I get really anxious when the battery dies and I can't sketch. Sometimes it feels like withdrawal.

Which do you look back upon most fondly?
My drawing table and all the great non-digital tools that I used with it. I loved my collection of circle templates, triangles and French curves. I had a particularly sensuous set of translucent ships curves and a couple of ?exible curves that seemed, at the time, to o?er in?nite possibilities. And my green felt-lined case with my compasses. And Radiographs and mechanical pencils and electric erasers and eraser templates and little tape dots.

Did you know that Adrian Newey is still using analog drawing tools to design the aerodynamics of the world's most advanced racing cars?

Which company does the most to push the industry?
Apple gets the nod for the experience they enable. You'd think by now that other tech companies would get beyond thinking about the product or its capabilities alone to consider the experience holistically, like say an automobile company does, but not so far.

What is your operating system of choice?
iOS all the way.

What are your favorite gadget names?
I'm pretty happy with the project name for our digital ruler. We call it Napoleon because it's short and, uh, a ruler.

What are your least favorite?
Chumby.

Which app do you depend on most?
Paper by FiftyThree. It's a really simple drawing app that just draws the way I like to draw.

What traits do you most deplore in a smartphone?
Short battery life, too small text, embarrassing autocorrect-adjusted messages, inability to bounce o? of concrete surfaces.

Which do you most admire?
Baseball score updates, ability to ?nd restaurants and access to loved ones.

What is your idea of the perfect device?
I can no longer remember who I am paraphrasing, but I want the same thing from my devices that I want from my relationships. The perfect device should:

Understand my desires, anticipate my needs, foresee consequences, make connections, handle routine chores without asking, remind me when I need reminding, filter out the noise and find matching socks.

"I'm pretty happy with the project name for our digital ruler. We call it Napoleon because it's short and, uh, a ruler."

What is your earliest gadget memory?
"Six ?ngers, six ?ngers, man alive... how did I ever get along with ?ve?" For those of you that aren't a half-century old, it's the marketing jingle for a really cheesy spy toy.

What technological advancement do you most admire?
It's a tie between the internet and my Sonicare toothbrush. Oh wait, de?nitely the sailboat.

Which do you most despise?
Any TV remote. They should all be burned. Don't the people designing them realize that all that interface should just be on the TV since that is what I am looking at?

What fault are you most tolerant of in a gadget?
I'll put up with all kinds of dysfunction if it's beautiful. I think my iPhone love has more to do with looks than function.

Which are you most intolerant of?
Dead batteries.

When has your smartphone been of the most help?
There have been numerous potential family emergencies that have been averted by phone use. I would go into detail, but my wife would ?nd out and add to her list of child-endangerment accusations.

What device do you covet most?
Like thy neighbor's device? I lust for an NKE Gyropilot with the carbon housing wrapped in a Chantier Naval Structures Pogo 12.50.

If you could change one thing about your phone what would it be?
The maddening way it receives calls, emails and text messages from people that I am not interested in talking with.

What does being connected mean to you?
It means having a sense of security and perhaps a touch of omniscience.

When are you least likely to reply to an email?
It's interesting. I used to avoid answering phone calls by using email. Now I avoid email by texting. So I am least likely to reply to an email whenever I feel like I can get away with not replying.

When did you last disconnect?
[A] 25th anniversary vacation in Belize. But only when we couldn't ?nd a cell signal or WiFi.


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Wednesday, June 26, 2013

Maingear launches liquid-cooled Epic series with 4th-gen Intel Core-i7 CPUs

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Maingear launches liquidcooled Epic 4thgen Intel series for the performanceminded

Liquid-cooled rigs are de rigeur for serious PC gamers, but Maingear knows there are plenty who'd rather crowbar headcrabs than fiddle with plumbing. To that end, the company's just buttressed its water-chilled desktop lineup with the Epic Series, consisting of the full-tower Force and mid-sized Rush models. Each pack a "BiTurbo" pump design that keeps things cool in the event of a single pump failure, along with the latest Intel 4th-generation Core i7 or AMD FX processors. As for graphics, you'll get four-way SLI NVIDIA GeForce GTX Titan or Radeon HD 7970 GPUs if you opt for the Force model, while the Rush offers two-way GeForce GTX Titan SLI or dual Radeon HD 7990 graphics. There are also numerous memory, storage and static pressure fans using Corsair parts, and custom touches like lighting and Glasurit paint with an "automotive finish." There's no word yet on cost or availability, but that kind of detailing and overclocking power generally comes with a commensurate price -- if that doesn't phase you, check the source for more.

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Source: Maingear

Steve Dent 26 Jun, 2013


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Sharp announces first THX-certified 4K TV, the $8,000 Aquos Ultra

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Sharp announces the Aquos Ultra, first THXcertified 4K TV

Sharp has just revealed the Aquos Ultra at CE Week, a 70-inch UltraHDTV the company says is the only THX-certified 4K TV on the market. Call it the company's "best designed TV ever," Sharp said that it put the model through "four hundred rigorous performance tests" to gain the THX seal of approval. On top of having four times the pixel count of a regular HDTV, the model features advanced HD upscaling tech via dual-core signal processor, along with pre-calibrated THX Movie viewing modes, a dual subwoofer system with 35 watts of sound output, Sharp's SmartCentral Smart TV platform and a flash-enabled web browser. You'll also be able to change channels or beam video directly from your smartphone via the Beam app, and watch 3D films at 4K via passive technology. If you're not dissuaded by the $8,0000 price tag, you'll be able to grab it in mid-August -- check the PR after the break for more.

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Steve Dent 26 Jun, 2013


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Samsung Galaxy S4 Mini gets July 1st release date at Phones 4U, costs more than a GS3

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Samsung's dinkier S4 variant will be available to buy in the UK, starting next week. Phones 4U promises that it'll be posting its Galaxy S4 Mini preorders on Monday July 1st, while smaller phone sellers like Unlocked Mobiles and Handtec are promising to start sales this weekend. Launching priced at £420 in Phones 4U, it's arriving at a higher cost than last year's Galaxy S III, currently £400 on the same site, which could make the S4 Mini (barring those looking for an incrementally smaller phone ) a very tough sell to customers. While borrowing some design cues from the Galaxy S 4, the Mini drops down to a 1.7GHz dual-core processor and a pretty underwhelming 4.3-inch qHD AMOLED display, both less than you'd get on the GSIII. Of course, the price could drop substantially after release and EE is already offering S4 Mini preorder customers a free Galaxy Tab 2 7.0 to sweeten the deal.

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Via: CNET UK

Source: Phones 4U

Mat Smith 26 Jun, 2013


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StickNFind launches SDK, lets coders harness its Bluetooth stickers

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StickNFind Bluetooth stickers let you tag and locate your goods with a smartphone handson video

When StickNFind burst onto the scene at the start of the year, the company promised that an SDK wouldn't be too far behind. True to the company's word, the toolbox has arrived, enabling developers to turn the Bluetooth location stickers into museum triggers, track conference attendees, or even turn the small discs into rudimentary pagers. The software's now available on the StickNFind website, while interested parties can dip their head below the break to learn a little more.

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Source: StickNFind

Daniel Cooper 26 Jun, 2013


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Nokia brings Augmented Reality to the employment market with JobLens

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DNP Nokia brings AR to the employment market with JobLens

Once Sesame Street starts using Augmented Reality, you know the tech is no longer considered a niche affair. Strangely enough, however, we haven't actually seen an AR app that caters to job seekers, but Nokia's got that covered with JobLens -- an app we've tested at Nokia's UK-based Lumia 925 launch event last month. The program arrives on Lumia devices in the US and Canada today, utilizing the same LiveSight sight recognition tech previously seen in Here, and involving collaborative efforts with LinkedIn, Indeed, Zillow and Salary.com. In addition to gaining the benefit of visualizing exactly where you can find open positions around you, the app will help you create and submit resumes to push you in the right direction. There's still no word on when we can expect to see JobLens outside of North America, though we imagine it won't be too long. As a gentle reminder of how it all works, we've added our hands-on video after the break.

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Sharif Sakr 26 Jun, 2013


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Source: http://www.engadget.com/2013/06/26/nokia-joblens/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget
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Imagination Tech reveals Warrior CPU core to fight (uphill) battle against ARM

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Imagination Tech promises new 'Warrior' CPU to fight uphill battle against ARM

This news isn't remotely surprising, given Imagination Tech's recent acquisition of CPU designer MIPS, but reporting it still gives us a little flutter of excitement. And for good reason: Imagination has just revealed that its first MIPS-based CPU core, which should be able to run Android, will be introduced by the end of this year, and that it'll go by the totally appropriate codename of Warrior (or, less dramatically, "MIPS Series5"). The core's first battle will be to prove that the MIPS architecture really can be a competitive alternative to ARM (which uses a similar low-power RISC architecture) and that Imagination didn't just blow $100 million on hot air. Speaking of which, the attached press release comes with plenty of bold claims, including a statement that the 32-bit and 64-bit versions of Warrior will offer "best-in-class performance and efficiency," and a promise that Imagination "will change the landscape for CPU IP." We have no idea how all of this is going to play out, but we fully intend to be ringside when it does.

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Sharif Sakr 26 Jun, 2013


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Source: http://www.engadget.com/2013/06/26/imagination-tech-mips-warrior-cpu/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget
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Microsoft, Telefonica teaming up to push Windows Phone 8 devices in Europe, Latin America

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Microsoft, Telefonica teaming up to push Windows Phone 8 devices in Europe, Latin America

Windows Phone 8 may be third in the league table, but we doubt Microsoft is satisfied with its bronze medal. That's why it's signed a one year marketing deal with Telefonica that'll see the world's fifth largest mobile network pushing WP8 handsets in Europe and Latin America. According to the release, the pair will offer customers Redmond's cloud services like Office 365, Skydrive and "Xbox" in an attempt to coax users away from the 'current duopoly of Android and iOS." Unfortunately there's no details on the specifics of the deal, so we'll guess the pair teamed up purely out of a sense of altruism.

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Via: The Verge

Daniel Cooper 26 Jun, 2013


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Source: http://www.engadget.com/2013/06/26/microsoft-telefonica-wp8-push/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget
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Huawei Ascend W2 shows up prematurely, packs color-matching backlit soft keys (hands-on)

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Huawei Ascend W2 shows up prematurely, packs colormatching backlit soft keys handson

After the official product shot leaked in late May, we knew it wouldn't be long before Huawei's Ascend W2 makes an official appearance. Well, today's the day, but as the company's second-ever Windows Phone device, the W2's appearance at Mobile Asia Expo was surprisingly low key. According to the spec sheet at Huawei's booth, this affordable phone comes with a 4.3-inch 800 x 480 display (looked like IPS to us) and a 1.4GHz dual-core Qualcomm MSM8230 SoC (same as the W1 but faster) with 512MB RAM. There's 8GB of built-in storage along with microSD expansion -- the slot is located next to the removable 1,700mAh battery plus full-size SIM slot, all underneath the red or yellow back cover.

Even though Huawei doesn't hide the fact that the W2 is a low-cost device, it's actually not too shabby. Most notably, the three usual soft keys are color backlit and will match your desired theme in Windows Phone 8. As a bonus, the touchscreen has a glove mode -- as featured on several other more recent Huawei phones -- for the cold winter days. There's still no price or date announced just yet, but since this particular model packs a TD-SCDMA radio for China Mobile, folks outside China will have to wait for the WCDMA variant. For now, we have a hands-on video for you after the break.

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Richard Lai 26 Jun, 2013


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Source: http://www.engadget.com/2013/06/26/huawei-ascend-w2-shows-up-prematurely-packs-color-matching-back/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget
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Twitch Android app updated with persistent login, followed channels

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DNP Twitch Android app update adds followed channel viewing, still no search or chat

An update for the Twitch.tv app on Android is finally letting users log into their accounts, providing easier access to their personal favorites out of the top 300 live streaming channels. Features still not accounted for include search and chat, however Community Manager Jared Rea mentions they're in the works. According to Rea, development of its Android app -- until three months ago it had gone a year without being updated -- received "yet another incentive" with the launch of the Ouya gaming console. Hit the links below for the new app, info on its development and the top-300 channel restriction that applies whether you're watching on a console or handheld device.

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Source: Google Play, Twitch.tv: The Official Blog

Timothy J. Seppala 26 Jun, 2013


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Source: http://www.engadget.com/2013/06/26/twitch-android-app-update/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget
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Nokia to stream its New York Lumia event, teases 41 million reasons to tune in

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Nokia to stream its New York Lumia event, teases 41 million reasons they're probably pixels

For anyone that won't be attending Nokia's incoming New York event, you won't have to sit in silence until the news breaks, because the entire event will be streamed from Nokia's own Conversations site. There's nothing going on at the link yet, but you can at least bookmark it for now and we'll be there in person to report on all the important announcements, presumably including a photo-loving, zoom-reinventing new Windows Phone.

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Source: Nokia Conversations

Mat Smith 26 Jun, 2013


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Source: http://www.engadget.com/2013/06/26/nokia-to-stream-its-new-york-lumia-event-eos-pureview/?utm_medium=feed&utm_source=Feed_Classic&utm_campaign=Engadget
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